Tuesday, May 19, 2015

Battle Report: Hulkbuster VS the Hulk















Build:

*300 points
* AOU gravfeed Hulkbuster at 300 points
* AOU gravfeed Hulk at 300 points


Map:

* The Street Battle map from AVENGERS FCBD starter kit with five papercraft cars


Report:

Played best 2 out of 3 games, and surprisingly, the Hulk won both without much difficulty. The unhalved Charge with Super Strength allowed him to hit Hulkbuster with 9 damage at 13 attack, that Hulkbuster can only reduce to 6.

And whenever Hulkbuster's own halved-Charge and Exploit Weakness did manage to damage the Hulk, it was only for 5 damage (for some reason, Hulkbuster doesn't have Super Strength), and whenever Hulk chooses Hulkbuster to attack again (Hulkbuster's AVENGERS ASSEMBLE trait), Hulk's stopclick kicks in, clears all his tokens, gathers two Anger tokens which he can use to pump his Regen result, putting him back up to at least his fifth click (a click less than half his dial). The second fight even resulted in the Hulk's dial just hopping from seventh click to fourth click to seventh click to fifth click and this cycled out at least for four turns - if you get the right rolls, this can make Hulk effectively immortal.

I plan to run this match again with Hulkbuster at 225 points with the Red Lantern Battery as a proxy Veronica with at least Decoy, Nurse, and Stop Sign as Constructs, with the Battery providing potential Probs and Perplexes. We shall see!

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