Showing posts with label Avengers ID. Show all posts
Showing posts with label Avengers ID. Show all posts

Friday, July 3, 2015

Battle Report Short #007




















Classic Avengers VS two Ant-Men, Victor Mancha, and the Protector. Both teams are Avengers keyworded, but the Protector has Prob for around four of his clicks. The Ant-Men are a boon at prepping a killbox with their Pym Particles power to resize friendlies. All figs have Sidestep, and when resized, all figs can have +1 for the Defense for ranged attacks.

Captain America has a very good special power where he gives Avengers-keyworded friendlies a free move action, so when his teammates have Charge or Running Shot, that's a potential free attack move on top of another attack move.

Protector rolled a couple of crithits against Captain America, killing him in two turns, but Iron Man and Hulk laid waste to Mancha and the Ant-Men. Protector tried his best out-moving Iron Man and Hulk, but Iron Man called for back-up twice - one for Nova's special Pulse Wave, then another for Classic Iron Man's Running Shot+Penetrating/Psychic Blast. Both teams performed well, but one was just a bit tougher than the other.



Saturday, June 27, 2015

Battle Report Short #005







Clunky team, strategy needs refining, but made it work nonetheless. Arcade and She-Hulk's initiative roll traits worked pretty much as expected, Maria Hill as always worked her ass off. Seyfert declared She-Hulk his Sentinel, and She-Hulk triple-timed as main bruiser, caller of ID reinforcements, and as Arcade's remote attacker. Main problem was not being familiar with Arcade's power triggers, and also, lacking ID callers that cost at least 100 points. Managed to kick Scarlet Witch's and Ms Marvel's Phoenix-Force-empowered collective butt, though, despite problems, so, hooray.

Friday, June 26, 2015

Team-ups to consider, #006


Captain America and Victoria Hand with the Round Table for 275 points - I need maybe a couple of pogs or replace Hand with a 65-point Avengers support piece! I want to run them against the Red Skull with maybe three soldiers. We shall see!

EDIT: I realised I can use Lockjaw in his 25-point setting for the cheap taxi service!