Showing posts with label Captain America. Show all posts
Showing posts with label Captain America. Show all posts

Friday, July 3, 2015

Battle Report Short #007




















Classic Avengers VS two Ant-Men, Victor Mancha, and the Protector. Both teams are Avengers keyworded, but the Protector has Prob for around four of his clicks. The Ant-Men are a boon at prepping a killbox with their Pym Particles power to resize friendlies. All figs have Sidestep, and when resized, all figs can have +1 for the Defense for ranged attacks.

Captain America has a very good special power where he gives Avengers-keyworded friendlies a free move action, so when his teammates have Charge or Running Shot, that's a potential free attack move on top of another attack move.

Protector rolled a couple of crithits against Captain America, killing him in two turns, but Iron Man and Hulk laid waste to Mancha and the Ant-Men. Protector tried his best out-moving Iron Man and Hulk, but Iron Man called for back-up twice - one for Nova's special Pulse Wave, then another for Classic Iron Man's Running Shot+Penetrating/Psychic Blast. Both teams performed well, but one was just a bit tougher than the other.



Friday, June 26, 2015

Team-ups to consider, #006


Captain America and Victoria Hand with the Round Table for 275 points - I need maybe a couple of pogs or replace Hand with a 65-point Avengers support piece! I want to run them against the Red Skull with maybe three soldiers. We shall see!

EDIT: I realised I can use Lockjaw in his 25-point setting for the cheap taxi service!

Friday, June 19, 2015

Battle Report: Captain America VS the Red Skull


Build:


* AVX Captain America for 200 points


* AVAS Red Skull for 200 points

Map:
* Avengers FCBD Street Battle Outdoor map with five papercraft cars

Report:


Captain America wins the initiative roll. He runs to half of the map for placement, then activates his ESD. Red Skull then tries to runshoot but needing a 9, misses.


Captain America runshoots Red Skull and hits. Red Skull pushes himself and bases Captain America. Both are pushed out.


A battle of punches commences, with Captain America forcing Red Skull's dial down to his last click twice, but Red Skull manages to roll a 6 and a 5 for Regeneration. Red Skull then systematically Outwits Captain America's Imperv and Invuln and Poisons him down to his half dial.


Captain America then misses his next two attacks while Red Skull manages to land a blow for 3 Damage, pushing Captain America's dial to his last click. Captain America revvs up for a final blow, rolling a 9 to hit Red Skull, but then Red Skull rolls a 6 for his Super Senses. Red Skull then simply Outwits Captain America's Toughness, and Poisons him to death.

Winner:


Been wanting to run this scenario for so long. Quite amazed how it turned out. Something worth repeating, but with soldiers and minions!