Showing posts with label Abra Kadabra. Show all posts
Showing posts with label Abra Kadabra. Show all posts

Wednesday, April 1, 2015

Battle Report: the Mystical Justice League Dark with Pandora's Box and the Cosmic Treadmill VS Iron Patriot and Wolverine


Build:
* 400 points

* My team: Frankenstein, Tim Hunter, John Constantine, and Abra Kadabra with Pandora's Box and the Cosmic Treadmill

* Opponent: Iron Patriot and Wolverine

Map:
Hellhouse map from the DEADPOOL OP kit

Report:


I rolled for initiative and assigned Frankenstein the Sloth sin. He Sidesteps to the portico. John Constantine joins him as Prob support. Abra Kadabra and Tim Hunter both move around in their room. Iron Patriot and Wolverine move to the middle of the map, aiming to destroy the Cosmic Treadmill.


The Wrath sin is assigned to Tim Hunter, pushing him. Abra Kadabra pushes himself to move, then forces Tim to push again. Tim Sidesteps near the door. Frankenstein Sidesteps against the wall, positioning himself for a potential Charge. Constantine then clears.

Iron Patriot and Wolverine both clear.


Abra Kadabra pushes Tim one more time, activating his magus setting. Tim sidesteps. Constantine walks to Frankenstein for Prob support. Kadabra and Tim both clear. Iron Patriot and Wolverine walk and hide behind hindering terrain.

Tim Hunter then Perplexes his damage, Sidesteps, then Running Shoots and Pulse Waves full force for five damage at Wolverine. Frankenstein Sidesteps then Charges and BCFs Wolverine for five damage, reduced to four, activating Frankenstein's special BCF power where if you roll 4 and above, the target can't be healed or Supported at any point in the game. Abra Kadabra pushes himself to go to the Cosmic Treadmill. Constantine moves to the middle of the map.


Iron Patriot Running Shoots Constantine and Frankenstein but misses. Wolverine tries to wave his claws around but hits only air. Abra Kadabra runs in the Treadmill, activates its powers, clearing everyone of one action token each, freshening both Frankenstein and Tim. Frankenstein hits Wolverine for 3 damage, killing him. Frankenstein Sidesteps to Iron Patriot. Tim Hunter then Sidesteps and Running Shoots Iron Patriot, hitting for 4 damage, whittling him down.


Iron Patriot tries to shoot Frankenstein, but he misses. Frankenstein hits him with his sword for 3 damage. Tim Hunter shoots Iron Patriot, and it hits for 4, sending him to the scrap heap.

Winner:
The Mysticals won. They basically outmaneuvered Iron Patriot and Wolverine, with four figures moving against two high-cost figures. By the second half of the game, I had five Probs per turn for everyone (six if the Cosmic Treadmill activates), and having established a killbox, it was relatively easy to pick people off the map. The Justice League Dark figs also have really good synergy with each other - Tim and anybody beside him can't be targeted by the opponent's Prob, Constantine and anybody beside him can use Stealth, Frankenstein has a nasty trait where if he KOs a character, all Justice League Dark figs can do any move actions for free - and the Sidesteps from the Sins really really helped me control the map. Pretty good game, pretty fast kills, all done in 15 minutes.



 

Sunday, March 29, 2015

Battle Report: Mysticals and Inmate with Pandora's Box VS Luthor, Bizarro, and Telekinetic Bruce Wayne with Phoenix Force


Build:
* 500 points

* My force: Mazahs!, Abra Kadabra, Tim Hunter, Detective Chimp, and Blackgate Inmate with Pandora's Box and three Sins

* Opponent: Lex Luthor, Bizarro, and Telekinetic Bruce Wayne with Phoenix Force

Map:
Black Mercy map from WOL

Report:
I rolled for initiative and assigned Sloth to Mazahs!. I moved Inmate forward to begin interference, then moved Abra Kadabra for support. Mazahs! Sidestepped to begin placement. Bruce Wayne then TKd Bizarro in place then Bizarro flew to the forefront of my half of the map. Luthor then flew and Carried Wayne to the bushes for placement and possible TK support.


Mazash! Sidestepped twice thanks to Sloth and Inmate then approached Bizarro for Pulse Wave. The Pulse Wave hit Bizarro in full force for five damage, also Outwitting all of his powers except for Charge. I then assigned Wrath to Abra Kadabra, then used his power to whittle down Tim Hunter for one click. Detective Chimp moved to the bushes.

Bizarro then Charged Mazahs! with a heavy object, but he misses. Luthor sneaked to the back then Pulse Waved Mazahs! for five damage, critically injuring him. Wayne moves out of the bushes to provide support.


Abra Kadabra deals one more damage to Tim Hunter. Detective Chimp pushes himself as he moves around the bushes. Mazahs! clears. Luthor, Bizarro and Wayne clear.


Mazahs! attacks Bizarro, killing him. Abra Kadabra pushes Tim Hunter one more time, activating his magus setting. Tim moves into the bushes to provide Mazahs! some support. The Inmate moves into the bushes. Abra Kadabra and Detective Chimp clear. Luthor Pulse Waves Mazahs! full force, killing him. Wayne then TKs Luthor close to Tim.


A class war ensues when Inmate moves out of the bushes and bases Wayne to negate his TK capabilities. Abra Kadabra moves into place to provide Tim with Probability Control. Detective Chimp moves to the middle, is then whittled down by Abra Kadabra one life, pushing Chimp to his special Perplex. Chimp then Perplexes Tim's Attack by +2 for 14 Attack, then Tim Perplexes his Damage +1 for 5. Tim then Pulse Waves Luthor full blast, critically injuring him. Tim then dies a martyr's death thanks to Luthor's Mystic damage from the Magik shard.

Luthor attacks Abra Kadabra but misses, while Wayne tries in vain to injure the Inmate. Detective Chimp then Perplexes Abra Kadabra's Attack +2 then Kadabra shoots Luthor, killing him. Detective Chimp and the Inmate both clear.


Wayne clears. The Inmate tries to hit Wayne but he misses. Abra Kadabra moves in place to target Wayne. Detective Chimp Perplexes Kadabra's Defense +2.


Wayne tries to hit the Inmate, misses. Detective Chimp Perplexes Kadabra's Attack +2, then Kadabra shoots Wayne. It kills him.


Winner:
My team of Mystics with an Inmate and Pandora's Box! Mazahs! proved to be a very effective sponge while Kadabra powered Tim up. Detective Chimp's special Perplex also proved to be a boon. Full force Pulse Waves also allowed circumventing the Phoenix Force Defense power granted to Luthor and Bizarro. Pretty good team with placement- and timing-minded gameplay.