Friday, May 6, 2016

Figs in focus: Quicksilver


Is it too early to call Quicksilver the new albeit slightly nerfed Fantomex? His ability to run around the map on Hypersonic Speed and placing his Shadow Token on any square he passed through then being able to close combat attack anyone adjacent to that token with Flurry is rife for exploitation.

The easiest strategy I could come up with is him possessed by Eclipso and picking Precision Strike, boosting his damage to 4, then running up to the opponent's force, dropping the Shadow Token, running back down to a safe distance beside HENRY for Empower to boost his damage to 5, then rolling for Flurry. That's easily 11 Precision Strike Attack Flurry for 5 Damage each for a potential 10 Damage from one fig. If you had Perplexers, you can boost Quicksilver's Attack to 12 for even more assurance to connect. Quicksilver is also Avengers keyworded so he will work very very very well with AOU FF Captain America's mobilisation power: Cap takes a token and any fig on the map that has less than two tokens and shares a keyword with him can move half its speed value for free, which means Quicksilver can HSS from safety, drop Shadow Token, Flurry from afar and deal 10 Precision Damage, then run even farther to an even safer place, for a total of 20 squares of movement, all in one turn.

Quicksilver is just 75 points, plus Eclipso possession for 25, then HENRY for 15, then Captain America for 50, that's a very reliable build so far for 165 points, with still enough room for maybe another attacker at 70 to 80 points, then the remaining points for a resource (an ART built around close combat, maybe?). Not bad.

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