Saturday, June 27, 2015

Battle Report Short #005







Clunky team, strategy needs refining, but made it work nonetheless. Arcade and She-Hulk's initiative roll traits worked pretty much as expected, Maria Hill as always worked her ass off. Seyfert declared She-Hulk his Sentinel, and She-Hulk triple-timed as main bruiser, caller of ID reinforcements, and as Arcade's remote attacker. Main problem was not being familiar with Arcade's power triggers, and also, lacking ID callers that cost at least 100 points. Managed to kick Scarlet Witch's and Ms Marvel's Phoenix-Force-empowered collective butt, though, despite problems, so, hooray.

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