Thursday, June 4, 2015

I, Vampire, Catwoman, Greed, Gluttony, and Splitlip


Build:
JLTW's I, Vampire at 70 points, Catwoman, Greed and Gluttony chases, FI's Splitlip, with Greed, Gluttony, Kuurth's Hammer, and Doc Ock's Arms as relics.

Plan:
Assign Greed Doc Ock's Arms for free via his trait to give him 13 Attack with Mind Control for 3 targets. Have Gluttony pick up Kuurth's Hammer via Splitlip for 12 Attack, Charge, ignores and breaks blocking and hindering terrain for movement, and Toughness. Grant I, Vampire the Greed relic via Greed's trait for ESD and Sidestep and Perplex through 10 range for opposing figs assigned a relic or resource, and grant Catwoman the Gluttony relic via Gluttony's trait for CR and Sidestep and a free action to destroy adjacent walls and blocking terrain.

Basic plan is to arm the four fighting figs their respective relics. Vampire will carry Catwoman for most attacks (Charge+Exploit Weakness with BCF) and place Catwoman beside opposing and blocking terrain or walls to neutralise team abilities and for easy Stealth via Catwoman's Gluttony relic power.

Greed will provide frontline support via Mind Controlling either two figs to attack one to two figs or Mind Controlling three figs and move them adjacent to himself for the extra two tokens Greed's MC grants then have those figs attacked by Vampire, Catwoman, or Gluttony.

Gluttony will provide clean-up support via Charge and act as attack sponge thanks to his special Defense power ignoring all damage dealt except 1, and Kuurth's Hammer's Toughness reducing things like Poison to nothing. Gluttony's 12 Attack with Steal Energy and late click Regeneration will also more or less assure he'll be okay for the most part.

This team looks good on paper - hopefully it'll perform well!

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