Build:
* 400 points
* My team: AOU starter Hulk at 150 points, GOTG Angela, CA:WS Maria Hill, and GOTG movie starter Rocket Raccoon with full Utility Belt
* Opponent's team: DEADPOOL Shang Chi, AvAs Smasher, AOU starter Captain America, AvAs Manifold, and AvAs Nova as ID cavalry
Map:
* The Canadian Wilderness map from GSX (I think!).
Report:
Maria Hill then draws line of fire through Manifold and Outwits Shang Chi's Combat Reflexes. Angela Charges down adjacent to him and hits with 3 damage. Hulk Charges, picks up a heavy object to hit Shang Chi with, but misses. Rocket Raccoon then takes a power action and snipes Shang Chi for 3 damage, killing him. Rocket then takes another shot, now at Captain America, but he misses. He then Outwits Smasher's Super Strength.
Captain America then Charges Angela, successfully hitting her. Smasher follows it up with her own Charge against Angela, effectively killing her. Manifold clears.
Rocket then Outwits Smasher's Invulnerability then snipes her twice from afar, killing her. Maria Hill draws line of fire through Manifold and Outwits Cap's damage power. Rocket rolls for the Utility Belt. Hulk tries to smash Cap, but Manifold Probs the attack, and Hulk misses.
Maria Hill then draws line of fire through Cap to Outwit Manifold's Prob. The grapnel gun in the Utility Belt is active, so Rocket uses it to hop across the valley to the ice butte in the middle of the valley. Rocket then Outwits Cap's Toughness, then Hulk revs up to hit him, which refuses to connect. Rocket rolls for the Utility Belt, lands on a +2 dial for all his combat values.
Winner:
My team. Once the killbox was set up, Cap, Smasher, et al, simply had no space to move through with all the Outwits and Rocket's two ranged attacks per turn. Hulk's rolls were consistently low, but it counted when it finally hit, and he proved to be an effective sponge and tie-up piece.
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